In battle, the uniqueness of the wanzer is also displayed a wanzer’s performance is dictated by its four parts: a body, two arms, and the legs. It’s very comparable to From Software’s Armored Core series in this sense so those who have played those games will feel right at home with Front Mission. The incredible amount of customization can be addictive, but also daunting to those who are not into micromanaging their games. The player is able to customize a wanzer from its parts, auxiliary backpacks, weapons, and even paint schemes. One of the biggest draws is the customization aspect. Wanzers are modeled after the “real robot” mecha archetype, being a versatile war machine that is used alongside other military weapons. What makes it different, however, is its usage of mecha (called “wanderpanzer” or “wanzer,” German for “walking tank”) and how it affects game mechanics. Inspired by Intelligent Designs’ Fire Emblem series, Front Mission plays out in turn-based strategy, though several spin-offs have been created throughout its 15 year history. As a result, many outside of Japan will never be able to truly appreciate the series in its entirety. Only four installments have seen release in the West: Front Mission 1st, 3, 4 and Evolved. This success however has not transferred overseas and it is partially due to Square USA’s poor handling of the series. While not as popular as Square’s other flagships like Final Fantasy, the series has earned a very loyal audience that supports it unquestionably. Ever since then, the series has enjoyed the release of many other titles as well as a large stock of merchandise in Japan. Created in 1993 by series visionary, Toshiro Tsuchida (the current head of PDD6), the series made its debut on the Super Famicom in 1995 with Front Mission. Front Mission is Square’s first true turn-based strategy role-playing game (RPG) series, and is currently handled by Square Enix Product Development Division 6 (PDD6).
0 Comments
Leave a Reply. |